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Time and Its Manifestations: A Class about Videogames

Teachers
Lawra Clark, Karina Popp
Date
Section 1: April 2, 2026 to April 30, 2026
Section 2: April 5, 2026 to May 3, 2026

(5 classes)
Time
Section 1: Thursdays, 6:00–9:00pm ET Section 2: Sundays, 2:00–5:00pm ET
Location
Online (Zoom)
Cost
$750 Or pay $600, $300, or $0 with scholarship
Deadline
Applications open until February 9, 2026

Apply Now

Description

Time & Its Manifestations is an all levels survey of how games use time, explicitly or implicitly. Students will play, write, and make, leaving with a small prototype or reflective project and deeper vocabulary for analyzing temporal mechanics.

Images courtesy of teachers.

Full Description

How is “time” expressed or built into the structure of a game? This class examines games and play through the lens of time, exploring how games use time purposefully—or not. As a time-based medium, games (especially video games) have a unique relationship to the ticking clock.

Over five weeks, we will explore four ways of conceptualizing time in games: Turns, Frames, Space, Experience. Through examples, play, writing, and making, we’ll probe the complexities of this seemingly straightforward concept and the many ways it shapes game creation and play.

Course of Study

  • Week 1: Intro / TURNS
  • Week 2: FRAMES
  • Week 3: SPACE
  • Week 4: EXPERIENCE
  • Week 5: Outro

Expectations

Time & Workload

Students will be provided with example games and texts, but should also seek out their own examples based on class topics and discussion. Each class will begin with time for students to share work inspired by the material—such as a prototype, a written reflection, or a game example they found.

Materials

Computer with working camera/mic and internet connection. (Tablet/phone discouraged due to access limitations for some example games.)

Technical Experience

No specific technical skills are required. This is not a game programming class. Students are expected to actively participate through play, writing, and creating playful media in whatever form they work in.

Is this class for me?

This class may be for you if you:

  • Are curious about how games fit into daily organization of time or represent time
  • Want to explore new pathways for novel mechanics in games

This class may NOT be for you if you:

  • Are only looking for technical or programming instruction in game development
  • Prefer rigid assignments or clearly defined outcomes over exploratory play and experimentation

Meet the Teachers

teacher

Lawra Clark

LAWRA SUITS CLARK is a videogames artist, designer, and educator living in New York, and a co-founder of Babycastles Gallery, dedicated to showcasing contemporary independent videogames and other media by marginalized creators. Lawra's personal work involves climate fiction, absurdist futures, death positivity, ambient play, and game mechanic as poetic device.

They/Them · website · twitter · instagram

teacher

Karina Popp

Karina makes games about banality and bodies. Her work has been selected at festivals such as the IGF, Come Out and Play, Now Play This, and Fantastic Arcade. She's currently a visiting assistant arts professor at the NYU Game Center.

she/her · website · instagram

How do I apply?

Apply Now

Applications open until Applications closed on February 9, 2026.

You can expect to hear back from us about the status of your application on February 25, 2026. Please email us at admissions@sfpc.study with any questions you have.

How much does it cost to attend?

For 5 classes, it costs $750 + processing fees, for a one-time payment. We also offer payment plans. Participants can schedule monthly payments of the same amount. First and last payments must be made before the start and end of class. *Processing fees apply for each payment.

SFPC processes all payments via Withfriends and Stripe. Please email admissions@sfpc.study if these payment options don't work for you.

Applicant FAQ

For more information about what we look for in applicants, scholarships, and other frequently asked questions, please visit our applicant FAQ.

Interested in more learning opportunities at the School for Poetic Computation? Join our newsletter to stay up to date on future sessions and events, and follow us on Instagram and Twitter. Support our programming through scholarships. Get in touch over email.