School
for
Poetic
Computation
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Fall 2026
was
organized by
It included classes with
Neta Bomani
Neta Bomani is a community publisher. She is co-director of School for Poetic Computation—an experimental school convening art, computation, hardware, and critical theory to study the social and political conditions of technology and rehearse other ways of knowing, making, and living together—and co-director of Sojourners for Justice Press, an abolitionist Black feminist imprint of Haymarket Books behind the Black Zine Fair. Her work—including the moving image zine Dark Matter Objects—meditates on the entanglements of race, gender, computation, and power, tending to the ways technical systems organize perception, relation, and possibility while cultivating collective practices that co-create liberatory systems. Her work has been exhibited or collected by Brooklyn Museum, Barnard Zine Library, The Kitchen, Museum of Contemporary Art Detroit, Metropolitan Museum of Art Library, and San Francisco Center for the Book. Neta received a graduate degree in Interactive Telecommunications from Tisch School of the Arts at New York University.
Fernando Ramallo
Fernando Ramallo is a Berlin-based artist from Argentina. He works with custom software to create immersive computer-based art.
His playful interactive work sparks wonder and curiosity and has been on display at 45+ museums and festivals, incl. SF MoMA, SIGGRAPH and BOZAR.
His experimental game work includes Panoramical (2015), a collection of kaleidoscopic interactive landscapes where players find beautiful combinations of shapes and soundscapes in an audiovisual journey; Doodle Studio 95 (2018), a joyful animation tool for silly game art; and We Are Poems (2022), an interactive piece “through the queerest region of deep space where inhabitants float and gravitate in bountiful explosions of music and light".
Blake Andrews
Blake Andrews is a game designer, illustrator, animator, and instructor living in New York. They have taught game design at both Bloomfield College and Pratt Institute. Since graduating from New York University’s Game Design MFA program, Blake has been involved with installations and events at Babycastles, Wonderville, and Red Parry. The Babycastles installation, Ribbit’s Frog World, involved several large indoor pits of mud.
Blake’s games are confrontational both mechanically and narratively. They frequently use a distinct low fidelity, crude, cartoon style. Their hundreds of small games are hosted on websites like Glorious Trainwrecks and itch.io.
Outside of digital games and art, Blake shows an enthusiasm for alternative controllers. One of their collaborations with Frank DeMarco, Scrapeboard, has the player scraping a real skateboard, without wheels, on metal pads in order to defeat enemies like Kool Man. Scrapeboard has been featured at alt.ctrl.gdc, a Puma release party, a LilyPichu video, and in The New Yorker.
Meghna Mahadevan
meghna mahadevan (they/m) is a sound-driven multi-medium artist, educator, experimental musician, dj. For the past ten years, they have worked across a variety of realms efforting against the computer empire with both local and global organizations across underground, grassroots, for-profit, non-profit, and government sectors. Currently, they create instruments, synths, and speakers which use hardware and code to create new sounds and signals. Meghna co-taught "Solidarity Infrastructures" (,infrastructures.us,) at School for Poetic Computation for the past three years, focused on learning self-hosted server practices to engage with massive hidden telecommunications infrastructures. For the past 8+ years, they’ve performed as a musician and DJ under the moniker yoniyachtclub across the U.S. and India. Their style is marked by bold blends, booming drums, and bringing in live instrumentation with CDJs or their own hardware. Passionate about our communities reclaiming technological agency, their processes are rooted in techodisobediance and resisting algorithmic capture, their work is most often situated in the context of an altar, classroom, garden, or club.
Kayla Drzewicki
Kayla is an artist and educator based in Queens, New York. She makes websites, screensavers, and stages performances within the desktop environment. Previously, she was a programmer and designer for QuaranTV, a 24/7 public access livestream, and has taught computer classes at the Enoch Pratt Free Library and with Code in the Schools in Baltimore, Maryland. She holds a BFA in sculpture from MICA. Currently, she is Archive & Program Manager at Rhizome. You can find her online at kayla.world.
Cameron A. Granger
Cameron A. Granger is an artist from Cleveland, Ohio, and Sandra’s son. A Ohio enthusiast, he makes work about the power structures that shape our cities, and how we make our lives therein. He’s an alumni of Euclid Public Schools.
Eileen Ahn
Eileen Ahn is a Korean-American designer, writer, and artist activated by inquiries rooted in web autonomy and alternative appropriations and interpretations of digital tools and systems. With a penchant for schema-building across the online and offline, her art and research practice concerns the digital-physical porosity of a user’s personhood in relation to the web and data. Her work can be found in places such as The Internet Phone Book, Gray Area, thehtml.review, and more.
LA Warman
LA Warman is a poet, sound artist, and teacher based in Rhode Island. Her most recent poetic novella, titled, Dust ,was published in 2022 by Inpatient Press. Warman is the author of ,Whore Foods,, an erotic novella which received a Lambda Literary Award in 2020. She founded Warman School, a non-accredited and body-based learning center. The Warman School has taught over 1500 students online and in person. She teaches topics such as erotics, death, depression, and god. A book about her school, Unaccredited and Proud, was released in 2025 on Gender Fail Press. Her newest book, ,Debt,, will be released on Verso in 2026.
Pitchfork named her piece ADMSDP one of the top 100 songs of 2020. She has had performance and installation work in shows at MOCA Cleveland, ICA Philadelphia, Time-Based Art Festival, Poetry Project, and Open Engagement. Warman has presented performative poetics research at Brown University, Hamilton College, Reed College, Hampshire College, and others. Her work has been featured in media like Interview Magazine, Vulture, poem-a-day, Out Magazine, and Mousse Magazine.
v buckenham
V is a creative technologist and game designer. She is interested in using technical systems in new and surprising ways, and in marrying the digital and the analogue in ways that lift them both. In 2024, she launched Downpour, an app which allows anyone to make videogames on their phone by collaging together photos and text into interactive hypertext experiences. As a kind of digital zine making tool, it's especially effective when combined with physical crafting and analogue drawing. She has previously worked with Punchdrunk and Niantic, and was one of the founders of the festival of games and play Now Play This.
Case Jernigan
Case Jernigan makes happy sad stop-motion films. He makes paperworks, drawings and prints too. Case grew up in Charleston, SC, where people tell stories to reveal things about themselves. He makes work about vulnerability, artistic integrity, embarrassment, sickness and healing. His projects reclaim pieces of his lost self by building memory palaces and preserving small pieces of knowledge.
Case has shown short films and won awards in dozens of film festivals, like Slamdance, HotDocs, Sweaty Eyeballs and Salute Your Shorts. His films have been Vimeo Staff Picks on 5 occasions. He’s a Screen Australia grant recipient.
Case has participated in many artist residencies, notably the Sharpe-Walentas Studio Program, The Center for Book Arts NY, the Saltonstall Foundation and the Art Students League NY. He’s exhibited his work in the US, England and Italy, and he’s made commissioned work for clients like the New York Times, The Guardian, Pop-Up Magazine, and even athletes like Venus Williams and Ronaldinho.
He’s making a videogame called ‘Bub’ with his friend Todd Anderson about healing and artmaking. He studied painting at William & Mary and the New York Studio School, and printmaking at Il Bisonte, Firenze. He lives in Italy with his beloved partner and rabbits.
Nichole Shinn
Nichole Shinn is an interdisciplinary artist and game designer based in ,Brooklyn, NY,. They are a co-founder of an independent publishing project called ,Txtbooks, with selected works held at the Whitney Museum, Met Library and New York Public Library among others. They are a founder of a game studio called ,Ultraviolet Softworks, and a co-founder of a Games Collective called ,Games for my Computer, with work recognized by IGF, A Maze and Bafta among others. She holds a ,BFA, ,in Painting & Ceramics, from Pratt Institute and an ,MFA in Game Design, from the NYU Game Center.
Chester Toye
(b. 1994, South Orange, NJ) Chester is a filmmaker, producer, educator, and coach currently based in Corvallis, Oregon. Alongside making his own work, he has spent more than a decade supporting creatives in bringing films, sculptures, installations, performances, photography, and video works into the world. His films have screened across the U.S. and internationally, including HANGTIME, which premiered at the Atlanta Film Festival and was later featured by Short of the Week and Vimeo, and I'm SO Sorry, which won Best After Dark Short at the Indie Memphis Film Festival and was later featured on NoBudge, where it was named to the 2021 NoBudge Films of the Year list. He received his MFA in Photography from University of California, Los Angeles in 2020 and has taught at University of California, Los Angeles, Oregon State University, International Center of Photography, and Linn-Benton Community College. Across filmmaking, coaching, athletics, and education, his work is rooted in helping people better see themselves, move through fear, and expand their sense of what is possible.
Cree Renee
Cree Renee is a Black, genderqueer, multi-skilled artist, abolitionist, liberationist, and lovemonger. They have an artistic background in digital media creation, ranging from digital illustration, design, 3D modeling, animation, and, of course, digital zine and flipbook creation, among other notable skills. They have created and collaborated on digital media for a handful of liberation-oriented organizations and projects. Their artistic practice and community work are and aspire to be life-affirming love letters to the power of personal and collective transformation and empowerment.
Ada Zhou
Ada Zhou is a researcher, facilitator, and librarian. They’re focused on the scaling & grooves of social/political/cultural systems. They live in San Francisco.
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Shayna Strype
Shayna Strype is a New York-based artist working in animation, film, and puppetry performance. Her films have screened at a variety of venues including Ann Arbor Film Festival, Slamdance, Palm Springs ShortFest, Hiroshima Animation Season, and Centre de Cultura Contemporània de Barcelona, and have received awards at Brooklyn Film Festival, Thomas Edison Film Festival, and Athens International Film + Video Festival, among others. Her work has been supported by The Jim Henson Foundation, Mono No Aware Cinema Arts, Dixon Place Theater, Mass MoCA's Assets for Artists, and the SVA Art Practice residency. She is a 2026 MacDowell Fellow. .
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